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[Bug & Suggestion] Release and Weight

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Posted on 11/20/21 1:35:12 PM | Show thread starter's posts only


I would like to suggest some changes that would make the game more realistic: a Creature protection system where you, when using other creatures to evolve others, the ones that were discarded, we could consider that they are returning back to the wilds on a lvl -1 form until we need their help again in the altar draws. But while not being summoned, the top players protect them in their corresponding map like a turf war.

And/or a weight system where creatures have a certain delay to reach battle...dragons make some arrive sooner, Big creatures reach sooner but delay non-ninjas...i can do/imagine it with a second app called Logging Quest but it would be cool to see this in it.

Posted on 11/20/21 2:26:34 PM | Show thread starter's posts only

if you were to use both ideas, you could gather materials to trap rare creatures in the wild in order to find their weight, and start a cool second collection in this matter: because you cant simply know for free the weight of a Pegasus